In timed, zero-sum games, the goal is to maximize the probability of winning, which is not necessarily the same as maximizing our expected reward. We consider cumulative intermedi...
We present preliminary results of using physical features of a user's sketching style, such as pen tilt and pressure, to identify a user from their sketched strokes.
Collective classification can significantly improve accuracy by exploiting relationships among instances. Although several collective inference procedures have been reported, they...
In this paper, we consider a hybrid solution to the sensor network position inference problem, which combines a real-time filtering system with information from a more expensive,...
Dimitri Marinakis, David Meger, Ioannis M. Rekleit...
We consider the problems of sequential prediction and change detection that arise often in interactive applications: A semi-automatic predictor is applied to a time-series and is ...