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ISMAR
2003
IEEE
15 years 6 months ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
ISMAR
2003
IEEE
15 years 6 months ago
The Effects of Shadow Representation of Virtual Objects in Augmented Reality
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
Natsuki Sugano, Hirokazu Kato, Keihachiro Tachiban...
ISMAR
2003
IEEE
15 years 6 months ago
ID CAM: A Smart Camera for Scene Capturing and ID Recognition
An ID recognition system is described that uses optical beacons and a high-speed image sensor. The ID sensor captures a scene like an ordinary camera and recognizes the ID of a be...
Nobuyuki Matsushita, Daisuke Hihara, Teruyuki Ushi...
ISMAR
2003
IEEE
15 years 6 months ago
A real-time tracker for markerless augmented reality
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
Andrew I. Comport, Éric Marchand, Fran&cced...
ISMAR
2003
IEEE
15 years 6 months ago
Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality
This paper describes a new hybrid tracking system that integrates standard outdoor augmented reality trackers with a low cost indoor tracker based on the use of fiducial markers. ...
Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierr...
Augmented Reality
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