227
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TOG
13 years 3 months ago
2012
Capturing human activities that involve both gross full-body motion and detailed hand manipulation of objects is challenging for standard motion capture systems. We introduce a ne...
126
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TOG
13 years 3 months ago
2012
We propose a new ghost fluid approach for free surface and solid boundary conditions in Smoothed Particle Hydrodynamics (SPH) liquid simulations. Prior methods either suffer from...
118
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TOG
13 years 3 months ago
2012
We present a physically-based analytical model of the daytime sky. Based on the results of a first-principles brute force simulation of radiative transfer in the atmosphere, we u...
176
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TOG
13 years 3 months ago
2012
We introduce tensor displays: a family of compressive light field displays comprising all architectures employing a stack of timemultiplexed, light-attenuating layers illuminated...
116
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TOG
13 years 3 months ago
2012
We present a technique for performing high-dimensional filtering of images and videos in real time. Our approach produces high-quality results and accelerates filtering by compu...
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