—This paper presents a framework for message delivery in real-time multi-player distributed interactive games that use the client-server model. Based on this framework, we propos...
New applications have been introduced to the today’s “best-effort” IP networks having different bandwidth and delay guarantee requirements. The IETF is currently focused on D...
Eugenia G. Nikolouzou, Petros Sampatakos, Iakovos ...
The di culty of embedded system co-design is increasing rapidly due to the increasing complexity of individual parts, the variety of parts available and pressure to use multiple p...
Unanticipated runtime events, such as faults, can lead to missed deadlines in real-time systems. While it is not always possible to know when a fault will occur, we can sometimes ...
Recently, skyline queries have attracted much attention in the database research community. Space partitioning techniques, such as recursive division of the data space, have been ...