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SI3D
2012
ACM
13 years 5 months ago
Decoupled deferred shading for hardware rasterization
In this paper we present decoupled deferred shading: a rendering technique based on a new data structure called compact geometry buffer, which stores shading samples independently...
Gabor Liktor, Carsten Dachsbacher
CASES
2007
ACM
14 years 11 months ago
Facilitating compiler optimizations through the dynamic mapping of alternate register structures
Aggressive compiler optimizations such as software pipelining and loop invariant code motion can significantly improve application performance, but these transformations often re...
Chris Zimmer, Stephen Roderick Hines, Prasad Kulka...
VISUALIZATION
2003
IEEE
15 years 3 months ago
Fast Volume Segmentation With Simultaneous Visualization Using Programmable Graphics Hardware
Segmentation of structures from measured volume data, such as anatomy in medical imaging, is a challenging data-dependent task. In this paper, we present a segmentation method tha...
Anthony Sherbondy, Michael Houston, Sandy Napel
ISMAR
2007
IEEE
15 years 4 months ago
Accelerating Template-Based Matching on the GPU for AR Applications
Recently researchers have shown that it is possible to use GPU hardware for image processing and computer vision algorithms. We have been exploring how to use GPU hardware to impr...
Yannick Allusse, Raphael Grasset, Mark Billinghurs...
DATE
2005
IEEE
112views Hardware» more  DATE 2005»
15 years 3 months ago
Platform Based Design for Automotive Sensor Conditioning
In this paper a general architecture suitable to interface several kinds of sensors for automotive applications is presented. A platform based design approach is pursued to improv...
Luca Fanucci, A. Giambastiani, Francesco Iozzi, Co...