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» Interaction design patterns for computers in sociable use
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ACMDIS
2010
ACM
14 years 10 months ago
Visual design of physical user interfaces for NFC-based mobile interaction
Near Field Communication (NFC) can facilitate mobile interaction with everyday objects, associated digital information and ubiquitous services. Despite the simplicity of the touch...
Alina Hang, Gregor Broll, Alexander Wiethoff
DSVIS
2003
Springer
15 years 3 months ago
Designing and Evaluating Interaction as Conversation: A Modeling Language Based on Semiotic Engineering
A number of design models have been proposed in the area of Human-Computer Interaction (HCI) to support user-centered system design. el, abstract task models and detailed interface...
Simone Diniz Junqueira Barbosa, Maíra Greco...
CHI
2010
ACM
15 years 3 months ago
Wearable-object-based interaction for a mobile audio device
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
KwanMyung Kim, Dongwoo Joo, Kun-Pyo Lee
MHCI
2009
Springer
15 years 4 months ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs
CHI
2006
ACM
15 years 10 months ago
Attention meter: a vision-based input toolkit for interaction designers
This paper presents Attention Meter- a vision-based input toolkit for visual artist and designers to develop interactive art installation. This toolkit creates a text interpretati...
Chia-Hsun Jackie Lee, Chiun-Yi Ian Jang, Ting-Han ...