We present a simple yet powerful approach for the generation and rendering of surfaces defined by the boundary of a three-dimensional point cloud. First, a depth map plus internal...
A novel method for estimating vehicle roll, pitch and yaw using machine vision and inertial sensors is presented that is based on matching images captured from an on-vehicle camer...
Abstract— Accurate terrain estimation is critical for autonomous offroad navigation. Reconstruction of a 3D surface allows rough and hilly ground to be represented, yielding fast...
Raia Hadsell, J. Andrew Bagnell, Daniel F. Huber, ...
We show that multi-path analysis using images from a timeof-flight (ToF) camera provides a tantalizing opportunity to infer about 3D geometry of not only visible but hidden parts ...
Ahmed Kirmani, Tyler Hutchison, James Davis, Rames...
In this paper we present decoupled deferred shading: a rendering technique based on a new data structure called compact geometry buffer, which stores shading samples independently...