We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans in real-time strategy games. Our method is based ...
The Manpower Allocation Problem with Time Windows, Job-Teaming Constraints and a limited number of teams (mMAPTWTC) is a crew scheduling problem faced in several different context...
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...