153
Voted
ACG
15 years 8 months ago
2003 Springer
In this article a neural network architecture is presented that is able to build a soft segmentation of a two-dimensional input. This network architecture is applied to position ev...
109
Voted
ACG
15 years 8 months ago
2003 Springer
We describe two Go programs, ¢¡¤£¦¥ and ¢¡¤§¨£ , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our method is based on Abra...
106
Voted
ACG
15 years 8 months ago
2003 Springer
Many research teams and individuals have computed endgame databases for the game of chess which use the distance-to-mate metric, enabling their software to forecast the number of m...
120
Voted
ACG
15 years 8 months ago
2003 Springer
We define an infinite class of 2-pile subtraction games, where the amount that can be subtracted from both piles simultaneously, is a function f of the size of the piles. Wytho...
113
Voted
ACG
15 years 8 months ago
2003 Springer
We present a new method for taking advantage of the relative independence between parts of a single-player game. We describe an implementation for improving the search in a solitai...
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