136
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HAPTICS
15 years 8 months ago
2003 IEEE
This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
133
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HAPTICS
15 years 8 months ago
2003 IEEE
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
148
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HAPTICS
15 years 8 months ago
2003 IEEE
This paper describes a new technique for allowing multiple users to haptically interact with a set of deformable slowly-simulated objects in a stable manner. Stability has been ap...
110
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HAPTICS
15 years 8 months ago
2003 IEEE
In performing most everyday tasks, we use information from several different sensory modalities, yet our understanding of how these inputs are integrated is limited. The present s...
121
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HAPTICS
15 years 8 months ago
2003 IEEE
Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
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