221
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GRAPP
16 years 9 months ago
2009
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
196
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ACG
16 years 27 days ago
2009 Springer
One of the main challenges with selective search extensions is designing effective move categories (features). This is a manual trial and error task, which requires both intuition...
209
Voted
IEEECGIV
16 years 28 days ago
2009 IEEE
This research is a study of structure and method in handwriting Thai characters for conversion and computer use. This paper covers the creation of an online handwriting recognitio...
262
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CGI
15 years 10 months ago
2009 IEEE
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
170
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ACG
16 years 27 days ago
2009 Springer
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
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