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ACMIDC
2015
9 years 8 months ago
BrainQuest: an active smart phone game to enhance executive function
Brain Quest is an active smart phone game designed to promote both physical activity and executive function in 10-11 year old children. This paper describes the user centred desig...
Stuart Gray, Judy Robertson, Gnanathusharan Rajend...
ACMIDC
2015
9 years 8 months ago
Using haptic inputs to enrich story listening for young children
Research on children’s cognitive development has demonstrated the positive effects of listening to stories. However, traditional story listening is losing its appeal to other e...
Siyan Zhao, Jill Fain Lehman, Ali Israr, Roberta L...
ACMIDC
2015
9 years 8 months ago
Spin: a photography turntable system for creating animated documentation
While project documentation can help young Makers showcase their learning, prototyping skills, and creativity, motivating documentation practices has remained a challenge. Current...
Tiffany Tseng
ACMIDC
2015
9 years 8 months ago
Crafting technology with circuit stickers
Chibitronics circuit stickers are a new toolkit for crafting with electronics. Circuit stickers are modular, flexible circuit components with conductive adhesive pads. They feel l...
Jie Qi, Andrew Huang, Joseph A. Paradiso
Human Computer Interaction
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