We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
Scattering in participating media, such as fog or haze, generates volumetric lighting effects known as crepuscular or god rays. Rendering such effects greatly enhances the realism...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
— Image-based navigation paradigms have recently emerged as an interesting alternative to conventional modelbased methods in mobile robotics. In this paper, we augment the existi...
Abstract. Humans have the remarkable ability to generalize from binocular to monocular figure-ground segmentation of complex scenes. This is clearly evident anytime we look at a p...
Brian Mingus, Trent Kriete, Seth A. Herd, Dean Wya...