Sciweavers

VMV
2007
219views Visualization» more  VMV 2007»
15 years 1 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
VMV
2007
186views Visualization» more  VMV 2007»
15 years 1 months ago
Sketch Based Image Deformation
We present an image editing tool that allows to deform and composite image regions using an intuitive sketch-based interface. Users simply draw the outline of the source image reg...
Mathias Eitz, Olga Sorkine, Marc Alexa
VMV
2007
178views Visualization» more  VMV 2007»
15 years 1 months ago
Filtered Blending: A new, minimal Reconstruction Filter for Ghosting-Free Projective Texturing with Multiple Images
Whenever approximate 3D geometry is projectively texture-mapped from different directions simultaneously, annoyingly visible aliasing artifacts are the result. To prevent such gho...
Martin Eisemann, Marcus A. Magnor
VMV
2007
158views Visualization» more  VMV 2007»
15 years 1 months ago
Image-Space GPU Metaballs for Time-Dependent Particle Data Sets
Christoph Müller, Sebastian Grottel, Thomas E...
VMV
2007
155views Visualization» more  VMV 2007»
15 years 1 months ago
Accurate Computation of Geodesic Distance Fields for Polygonal Curves on Triangle Meshes
We present an algorithm for the efficient and accurate computation of geodesic distance fields on triangle meshes. We generalize the algorithm originally proposed by Surazhsky e...
David Bommes, Leif Kobbelt
Visualization
Top of PageReset Settings