Sciweavers

GROUP
2009
ACM
15 years 7 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...
GROUP
2009
ACM
15 years 5 months ago
Musical fingerprints: collaboration around home media collections
As people collect more and more digital music, photos, and video, the growing scale of the collection challenges how families share and collaborate around home media collections. ...
Robin Sease, David W. McDonald
98
Voted
GROUP
2009
ACM
15 years 7 months ago
Effects of feedback and peer pressure on contributions to enterprise social media
Increasingly, large organizations are experimenting with internal social media (e.g., blogs, forums) as a platform for widespread distributed collaboration. Contributions to their...
Michael J. Brzozowski, Thomas Sandholm, Tad Hogg
GROUP
2009
ACM
15 years 7 months ago
Cluestr: mobile social networking for enhanced group communication
Recent technological advances foster the spreading of social software in the mobile domain. Hence, future usage patterns of mobile devices will involve more group interaction. Whi...
Reto Grob, Michael Kuhn 0002, Roger Wattenhofer, M...
99
Voted
GROUP
2009
ACM
15 years 7 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
Applied Computing
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