144
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VISUALIZATION
15 years 4 months ago
1994 IEEE
We describe a technique for achieving fast volume ray casting on parallel machines, using a load balancing scheme and an e cient pipelined approach to compositing. We propose a ne...
121
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VISUALIZATION
15 years 4 months ago
1994 IEEE
We will try to address the need for a formal foundation for visualization by taking an analytic approach to defining D. Since an arbitrary function D: U V will not produce display...
107
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VISUALIZATION
15 years 4 months ago
1994 IEEE
Augmented reality systems with see-through headmounted displays have been used primarily for applications that are possible with today's computational capabilities. We explor...
105
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VISUALIZATION
15 years 4 months ago
1994 IEEE
Vector field rendering is difficult in 3D because the vector icons overlap and hide each other. We propose four different techniques for visualizing vector fields only near surfac...
98
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VISUALIZATION
15 years 4 months ago
1994 IEEE |