204
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SI3D
15 years 7 months ago
1995 ACM
We introduce a promising new approach to rigid body dynamic simulation called impulse-based simulation. The method is well suited to modeling physical systems with large numbers o...
157
Voted
SI3D
15 years 7 months ago
1995 ACM
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
154
Voted
SI3D
15 years 7 months ago
1995 ACM
In this paper, a method of encapsulating camera tasks into well defined units called “camera modules” is described. Through this encapsulation, camera modules can be programm...
140
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SI3D
15 years 7 months ago
1995 ACM
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
138
click to vote
SI3D
15 years 7 months ago
1995 ACM
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
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