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VMV
2004
144views Visualization» more  VMV 2004»
14 years 10 months ago
Exploiting Mirrors in Interactive Reconstruction with Structured Light
This paper describes how a mirror can be integrated as another view and another source of light patterns in an interactive reconstruction system with structured light, where the o...
Emric Epstein, Martin Granger-Piché, Pierre...
VMV
2004
165views Visualization» more  VMV 2004»
14 years 10 months ago
Fast and Accurate Ray-Voxel Intersection Techniques for Iso-Surface Ray Tracing
Visualizing iso-surfaces of volumetric data sets is becoming increasingly important for many practical applications. One crucial task in iso-surface ray tracing is to find the cor...
Gerd Marmitt, Andreas Kleer, Ingo Wald, Heiko Frie...
VMV
2004
100views Visualization» more  VMV 2004»
14 years 10 months ago
Vector Quantization Based Data Selection for Hand-Eye Calibration
The paper presents a new vector quantization based approach for selecting well-suited data for hand-eye calibration from a given sequence of hand and eye movements. Data selection...
Jochen Schmidt, Florian Vogt, Heinrich Niemann
VMV
2004
292views Visualization» more  VMV 2004»
14 years 10 months ago
Automatic Generation of Shape Models Using Nonrigid Registration with a Single Segmented Template Mesh
Statistical shape modeling using point distribution models (PDMs) has been studied extensively for segmentation and other image analysis tasks. Methods investigated in the literat...
Geremy Heitz, Torsten Rohlfing, Calvin R. Maurer J...
VMV
2004
150views Visualization» more  VMV 2004»
14 years 10 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold
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