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NETGAMES
2006
ACM
15 years 2 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
MOBIDE
2006
ACM
15 years 2 months ago
GPS-Free node localization in mobile wireless sensor networks
An important problem in mobile ad-hoc wireless sensor networks is the localization of individual nodes, i.e., each node’s awareness of its position relative to the network. In t...
Hüseyin Akcan, Vassil Kriakov, Hervé B...
IWCMC
2006
ACM
15 years 2 months ago
Multipath fading in wireless sensor networks: measurements and interpretation
Multipath fading heavily contributes to the unreliability of wireless links, causing fairly large deviations from link quality predictions based on path loss models; its impact on...
Daniele Puccinelli, Martin Haenggi
CAMAD
2006
IEEE
14 years 11 months ago
Nessi: a python network simulator for fast protocol development
A new and simple network simulator Nessi is described in this paper. While other simulators focus on minimizing the simulation time, Nessi tries to minimize the development time an...
Jérôme Vernez, Jürgen Ehrensberg...
EWSN
2006
Springer
15 years 8 months ago
Algorithms for Wireless Sensor Networks
Roger Wattenhofer
Computer Networks
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