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GROUP
2007
ACM
15 years 4 months ago
Beyond the lan: techniques from network games for improving groupware performance
Networked games can provide groupware developers with important lessons in how to deal with real-world networking issues such as latency, limited bandwidth and packet loss. Games ...
Jeff Dyck, Carl Gutwin, T. C. Nicholas Graham, Dav...
GROUP
2007
ACM
15 years 4 months ago
Searching for experts in the enterprise: combining text and social network analysis
Employees depend on other people in the enterprise for rapid access to important information. But current systems for finding experts do not adequately address the social implicat...
Kate Ehrlich, Ching-Yung Lin, Vicky Griffiths-Fish...
102
Voted
GROUP
2007
ACM
15 years 4 months ago
Identity management: multiple presentations of self in facebook
As the use of social networking websites becomes increasingly common, the types of social relationships managed on these sites are becoming more numerous and diverse. This researc...
Joan Morris DiMicco, David R. Millen
GROUP
2007
ACM
15 years 4 months ago
Feedback for guiding reflection on teamwork practices
Effective communication in project teams is important, but not often taught. We explore how feedback might improve teamwork in a controlled experiment where groups interact throug...
Gilly Leshed, Jeffrey T. Hancock, Dan Cosley, Popp...
104
Voted
GROUP
2007
ACM
15 years 4 months ago
Privacy in the open: how attention mediates awareness and privacy in open-plan offices
The tension between privacy and awareness has been a persistent difficulty in distributed environments that support opportunistic and informal interaction. For example, many aware...
Jeremy P. Birnholtz, Carl Gutwin, Kirstie Hawkey
Applied Computing
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