123
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HPDC
15 years 6 months ago
2007 IEEE
Adapting to the network is the key to achieving high performance for communication-intensive applications, including scientific computing, data intensive computing, and multicast...
HPDC
15 years 6 months ago
2007 IEEE
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
114
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HPDC
15 years 6 months ago
2007 IEEE
This paper deals with a novel, distributed, QoS-aware, peer-topeer checkpointing arrangement component for mobile Grid (MoG) computing systems middleware. Checkpointing is more cr...
114
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HPDC
15 years 6 months ago
2007 IEEE
Grid computations require global access to massive data stores. To meet this need, the GridNFS project aims to provide scalable, high-performance, transparent, and secure wide-are...
101
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HPDC
15 years 6 months ago
2007 IEEE
The proprietary nature of existing Content Delivery Networks (CDNs) means they are closed and do not naturally cooperate, resulting in “islands” of CDNs. Finding ways for dist...
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