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STOC
1994
ACM
168views Algorithms» more  STOC 1994»
15 years 4 months ago
Fast algorithms for finding randomized strategies in game trees
Interactions among agents can be conveniently described by game trees. In order to analyze a game, it is important to derive optimal (or equilibrium) strategies for the di erent p...
Daphne Koller, Nimrod Megiddo, Bernhard von Stenge...
114
Voted
STOC
1994
ACM
95views Algorithms» more  STOC 1994»
15 years 4 months ago
Improved non-approximability results
We indicate strong non-approximability factors for central problems: N1/4 for Max Clique; N1/10 for Chromatic Number; and 66/65 for Max 3SAT. Underlying the Max Clique result is a...
Mihir Bellare, Madhu Sudan
STOC
1994
ACM
134views Algorithms» more  STOC 1994»
15 years 4 months ago
A coding theorem for distributed computation
Shannon's Coding Theorem shows that in order to reliably transmit a message of T bits over a noisy communication channel, only a constant slowdown factor is necessary in the ...
Sridhar Rajagopalan, Leonard J. Schulman
STOC
1994
ACM
128views Algorithms» more  STOC 1994»
15 years 4 months ago
Weakly learning DNF and characterizing statistical query learning using Fourier analysis
We present new results on the well-studied problem of learning DNF expressions. We prove that an algorithm due to Kushilevitz and Mansour [13] can be used to weakly learn DNF form...
Avrim Blum, Merrick L. Furst, Jeffrey C. Jackson, ...
STOC
1994
ACM
93views Algorithms» more  STOC 1994»
15 years 4 months ago
Scalable expanders: exploiting hierarchical random wiring
Recent work has shown many advantages to randomly wired expander-based networks. Unfortunately, the wiring complexity of such networks becomes physically problematic as they becom...
Eric A. Brewer, Frederic T. Chong, Tom Leighton
Algorithms
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