223
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CGI
15 years 10 months ago
2004 IEEE
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
199
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CGI
15 years 10 months ago
2004 IEEE
The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
195
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CGI
15 years 10 months ago
2004 IEEE
In recent years several methods for modeling botanical trees have been proposed. The geometry and topology of tree skeletons can be well described by L-systems; however, there are...
195
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CGI
15 years 10 months ago
2004 IEEE
Computer-aided design (CAD) and 3D visualization techniques are at the heart of many engineering processes such as aircraft, ship, and automobile design. These visualization tasks...
194
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CGI
15 years 10 months ago
2004 IEEE
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
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