165
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CGI
15 years 8 months ago
2004 IEEE
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
147
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CGI
15 years 8 months ago
2004 IEEE
The goal of the research is creation of an adaptation mechanism for the delivery of threedimensional content. The adaptation of content, for various network and terminal capabilit...
143
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CGI
15 years 8 months ago
2004 IEEE
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
143
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CGI
15 years 8 months ago
2004 IEEE
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
143
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CGI
15 years 8 months ago
2004 IEEE
Three dimensional shape matching plays an important role in many of today's applications. Nevertheless, shape matching is a difficult problem since there is no unique measure...
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