214
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TIDSE
16 years 8 days ago
2004 Springer
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
210
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TIDSE
16 years 8 days ago
2004 Springer
Abstract. This article presents the first implementation results of a storytelling system called Jeherazade. The Jeherazade system is based on the idea to enhance the classical the...
177
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TIDSE
16 years 8 days ago
2004 Springer
Abstract. This paper presents Textable Movie, an open-ended interface that allows anyone to become "video-jockey." In the framework of computational storytelling, Textabl...
175
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TIDSE
16 years 8 days ago
2004 Springer
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
170
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TIDSE
16 years 8 days ago
2004 Springer
Abstract. This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as i...
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