244
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ICGA
17 years 3 months ago
2006
In this work we investigate the potential of combining AI tree-search algorithms with the algorithms of combinatorial game theory to provide more efficient strategies for playing s...
119
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ICGA
15 years 3 months ago
2006
In this note, the psychology of aesthetics is briefly discussed and the feasibility of a discrete computational aesthetics model for chess isjustified.
102
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ICGA
15 years 3 months ago
2006
Bao is a member of the large family of mancala games. It is generally considered to be the most complex mancala game with respect to the number of game rules (Townshend, 1986; De ...
112
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ICGA
15 years 3 months ago
2006
Who is the best chess player of all time? Chess players are often interested in this question that has never been answered authoritatively, because it requires comparison between c...
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