247
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SIGGRAPH
15 years 11 months ago
1994 ACM
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
217
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SIGGRAPH
15 years 11 months ago
1994 ACM
This paper describes a novel system for creating virtual creatures that move and behave in simulated three-dimensional physical worlds. The morphologies of creatures and the neura...
213
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SIGGRAPH
15 years 11 months ago
1994 ACM
We describe a data visualization system based on spreadsheets. Cells in our spreadsheet contain graphical objects such as images, volumes, or movies. Cells may also contain widget...
205
Voted
SIGGRAPH
15 years 11 months ago
1994 ACM
This paper briefly presents an efficient and intuitive 3D freeform deformation approach based on iterative affine transformations, a generalized de Casteljau algorithm, whereby th...
204
Voted
SIGGRAPH
15 years 11 months ago
1994 ACM
We present an approach for accelerating hierarchical radiosity by clustering objects. Previous approaches constructed effective hierarchies by subdividing surfaces, but could not ...
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