182
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ASSETS
15 years 10 months ago
2006 ACM
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
125
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ASSETS
15 years 10 months ago
2006 ACM
This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
127
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ASSETS
15 years 10 months ago
2006 ACM
We demonstrate the most recent version of our system to communicate graphs and relational information to blind users. We have developed a system called exPLoring graphs at UMB (PL...
137
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ASSETS
15 years 10 months ago
2006 ACM
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
151
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ASSETS
15 years 10 months ago
2006 ACM
For Deaf people, access to the mobile telephone network in the United States is currently limited to text messaging, forcing communication in English as opposed to American Sign L...
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