229
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DSVIS
15 years 11 months ago
2006 Springer
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
191
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DSVIS
15 years 11 months ago
2006 Springer
This paper describes a platform for the user-centred design and evaluation of adaptive, context-aware services in the wireless, mobile and pervasive computing markets. It focuses o...
174
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DSVIS
15 years 11 months ago
2006 Springer
We formally specify the interpretation stage in a dual state space human-computer interaction cycle. This is done by extending / reorganising our previous cognitive architecture. I...
167
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DSVIS
15 years 11 months ago
2006 Springer
We study the variations in two dimensional (2D) pointing tasks on a traditional white board of a group of subjects by means of capturing their movement traces in an automatic way w...
178
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DSVIS
15 years 11 months ago
2006 Springer
Usability evaluation methods are a battery of techniques for assessing the usability of interactive systems or of proposed interactive systems. This paper describes a new evaluatio...
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