140
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ACG
15 years 10 months ago
2006 Springer
Abstract. Progressive Pruning (PP) is used in the Monte-Carlo go playing program Indigo. For each candidate move, PP launches random games starting with this move. PP gathers stati...
126
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ACG
15 years 10 months ago
2006 Springer
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
114
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ACG
15 years 10 months ago
2006 Springer
Abstract. This paper presents a Phantom Go program. It is based on a MonteCarlo approach. The program plays Phantom Go at an intermediate level.
111
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ACG
15 years 10 months ago
2006 Springer
A plethora of enhancements are available to be used together with the αβ search algorithm. There are so many, that their selection and implementation is a non-trivial task, even ...
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